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by zonovar
1364 days ago
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I've been engineering videogames in C++ for almost 20years working on AAA games and I can tell you that modern C++ is not very appealing to the vast majority of our industry. Modern C++ it's overcomplicated and from what I can see all the best software engineers I met in my careen write very simple C++98 code, maybe a bit of C++11 but that's it. They keep it simple. They don't need a move constructor because they've been already clever enough to solve a prolbem from a different angle. Modern C++ is for experienced C++ developers and it's solving problems that experienced developers know already how to solve without all this extra complexity. And because of that it's keeping away young developers...
This new C++ syntax is just a gimmick that we don't need. The C++ community seems it's feeding itself to create a new standard every couple of years. It's just disappointing... |
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This kind of claim is extremely common HN but utterly foreign as someone who actually writes C++ for a living.