| Nobody seems to mention the fact that most of VR games out there require using the hard-to-familiarize hard-to-memorize joysticks to interact with the game. I own a Valve Index and I mostly don't play it because of it's just really a hassle to have to physically stand up (or even seated) and to wave your arms around, only to forget how to reload your damn gun after a couple of weeks/months of not playing. I wish that people built simple keyboard-and-mouse VR games that I could enjoy the VRness of the experience using my fingers and palms like I'm used to in the past 30 years. I want CSGO VR, not a good-looking-cheap-knock-off that I need to figure out how to reload each gun and where to draw the grenade from. I want Cities Skylines VR where I can see my city from above wherever I look.
I want Red Alert VR. The most enjoyable games I currently have that is worth whipping VR out for are those I can play with a regular XBox controller which I'm quite familiar with already. |
I enjoy VR games for their easy-start/easy-stop hassle-free/memorization-free aspect. If I want a 3 hour session of complex game, I start my PC. If I have 10 minutes and just want to PLAY during those 10 minutes, I pick up my Quest2 and just... go. Whether I played yesterday or month ago, they tend to be intuitive. I absolutely positively do not want mouse and keyboard to be part of my VR experience :-).
Maybe your complaint is about bad VR games, because those certainly exist!