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by duskwuff
1185 days ago
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> It’s common beginner gamedev thinking that making things more realistic makes them better. It’s only fun if it’s fun. Realistic is usually != fun. As another case in point: movement speeds in most first-person 3D games are unrealistically fast (like, walking at 10 mph, running at 20+ mph), because realistic movement speeds would make navigating around the game world painfully slow. |
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