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by jkubicek
1185 days ago
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No, you misunderstood me. I like the realistic reload mechanisms in Pavlov, I think they're fun and wouldn't change anything. But the parent comment complained about having to relearn complex control schemes every time they pick up a VR game, which is valid. Effectively nobody is going to have the muscle memory for reloading a gun, making it strictly more complicated than just mashing a reload button. |
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So in PvP you need to make one choice and stick with it. Single player games don't have this issue.
The only game that really messed this up IMO was Lone Echo. There's a tutorial for a new thing every 2 minutes and that really gets annoying.