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by Melatonic 1185 days ago
Have you tried doing "VR" with a large monitor or TV and a simple webcam on top? There are apps available that let you do this. Basically it just adds some basic head tracking (limited range of course) using off the shelf hardware you probably already own. I have yet to see anyone in my personal life (limited anecdotal evidence of course here) get sick from this type of "VR" and it is also much easier for your computer to run (basically just requires as much compute as the game without head tracking) since there is only one screen instead of two. Also allows you to make sure to keep a very high framerate which is the most common cause of motion sickness.
1 comments

Do you have an example of a game/app that lets you do this? I've never heard of this before but I'm super interested.
Supposedly you get much better results using a phone actually ( maybe becuase of the DoF camera?). SmoothTrack for iOS comes up ( I have not personally used it). I was already using an old phone as a webcam however for my desktop so I have the thing on a big gooseneck arm already - might try this myself!

Looks like people are saying the other issue with webcams is they are low framerate - there are dedicated devices it seems like TrackIR (more money) but I bet a phone with a decent FPS camera could work well. Theres also software called OpenTrack (and people are saying to get a high FPS webcam with low latency). Some people on reddit are even using a wiimote to reduce CPU useage supposedly.

Biggest thing though is you want the largest screen possible - otherwise you will barely be able to move your head and still be looking at the monitor (best experience I had was in a theater with 3 full imax screens side by side)

I messed around with ViewTracker and FaceCamNoIR years ago before I got one of the early Oculus dev kits. You had to limit your motion a bit, but it was somewhat cool for changing the angle of perspective in flying games. But honestly it just made me want to try out VR even more.

Nowadays I haven't used any of them in a long time because the Oculus is outdated and barely usable. None of the newer options seem worth the cost for me (in money or Facebook attachment) so I haven't played with any of that in a while.