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by soylentcola 1185 days ago
I found cockpit games to be the least nauseating since my "avatar" was seated, just like I was. The only thing moving was the view outside of the cockpit so it was like having a window into another scene. For bonus points, I would arrange the throttle and stick so they were in the same place as their virtual representations, so when I moved my hands, they matched the character's hands in the game as long as I kept them on the throttle/stick controllers.

Anything where I was "walking" around gave me the same disconnect you mentioned - my avatar was walking around but my body was seated in a chair with hands on a controller or joystick.