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I hope this will encourage big studios to stop releasing broken games, but I doubt it will. The incentives are just so broken due to ease of patching, a need/desire for cash after a drawn out dev process, and a general disrespect for their customers. I think releasing a "broken" game in the form of "early access" from smaller studios can be good in terms of iterative and community development, but also that can be abused too. These bigger studios really don't have as much of an excuse in my opinion. The only solution I see is to stop pre-ordering games and don't reward studios that do this, but easier said than done. |
But every time they have not only released thousands of bug fixes/improvements for free, but also delivered large dlc/content updates.
The difference with CP2077 I believe is that it was just the highest profile launch they have ever had by a wide margin. They are too big now.
I don't regret pre-ordering at all, because they have always done right by me.