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by threeseed 1990 days ago
> I can only imagine what the folks at Rockstar are thinking

I imagine they are thinking the same thing since GTA5 Online was released.

Why even bother making new games when you can just drip feed some DLC every now and again and continue to print billions.

1 comments

I'm not going to say that's a worse model.

We saw outsourcing of engines to companies who focused on that as their core competency. Then middleware. As AAA budgets go up to maintain pace with SotA, it makes less sense to trash-and-start-from-scratch (traditional practice).

DLC on online games is the ultimate realization of this. Why sink the cost of rebuilding a game, when you have a battle-tested core, with bugs already fixed, and content tooling already created, that you can start from? Essentially: EA {Sport} {Year} model, for everything else.