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by munk-a
1990 days ago
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I think this is the crux of the issue - Rockstar seems to be pretty heavy handed in keeping their marketing department in check, it's a thing more developers and publishers need to learn. Early and inaccurate marketing is a liability - quantity does not equal quality and marketing departments generally feel like they're judged based on quantity (and often escape issues with over-hyping in favor of shifting blame onto developers). |
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