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by falcolas
1990 days ago
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> releasing games and meeting a specific quality bar. Only if you're holding yourself to an impossible deadline. Given time – and, I'll argue, developers who weren't burnt out by the work schedule – and this could have been resolved. But they didn't take that time, they went ahead with a non-functional game just to meet the deadline. They abused their developers to meet an (demonstrably) impossible deadline. This is a terribly way to run a business on many levels. |
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