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by MaxBarraclough 1989 days ago
> The problem isn't releasing a broken game. There's a huge challenge in making and releasing games and meeting a specific quality bar.

That's true for any complex product. There are reasonable expectations, and indeed laws, about products being fit for purpose. I don't see why video games are unique.

It's possible to patch them after release. This partially explains, but does not excuse, the pattern of games releasing in a broken state.

1 comments

I'm not suggesting it's unique, but I am suggesting that expecting them all to be delivered fast, high quality, and reasonably priced is a very tall order.