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The game owns and article makes a great point. These games around about high resolution graphics and densely packed pixels. It's about the atmosphere, story, setting, your personal struggle against seemingly impossible odds. The fact people care about graphic quality is pretty funny to me. Go play the latest FPS online loot shooter if you want "triple A" graphics. The game is a masterpiece in it's own right. Its like taking a dark souls game and making it bigger and bigger. Then just when you thought you were nearing the end. Oops sorry you are only 30% done with the game! I'm at 100 hours on PC , getting close to finishing. Some graphic stutters near release but since then i've had no issues at all. Medium level rig. |
I spent the game picking up herbs. Never used any.
I picked up loads of weapons, but couldn’t use any them effectively without respeccing or farming weapon upgrades.
I found very few of the mini dungeons organically and had to look up where to find them but they tended to be pretty dull and reuse the same bosses. The quests were equally inscrutable without a guide. Finding bosses that are just way too strong for you sucks.
Leyndell and onward aren’t really open world. They’re mostly just linear areas, which I liked more but I also suspected was mostly due to budget and scope cuts. I would have gladly traded the vast open world and mini dungeons for a few more well designed legacy dungeons and bosses.
I played with no summons and beat malenia with two whips and no skills for reference if it matters