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by haspok
3149 days ago
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How old is the author I wonder? Did he not play Wizardry or any other similar game back in the 80s/90s, which implemented exactly this kind of gameplay? Wizardry 7 had so much - good quality -
text in it (probably enough to fill a book) that it significantly accelerated my English learning at the time as a non-native English speaker. And the fighting system was very similar to what the author arrived at in the end. I for one would be very happy to see the return of this style of gaming - I haven't played computer games for so long, mostly because they are just all the same, 3D action and no substance. I would gladly read / interact with fantasy fiction like this though. |
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What the article really is is a deconstruction, presented as to a novice; he's asking what interactional elements and primitives are required of both video-action and text-interactive games, in order to produce an action-IF game.