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by dkersten 3148 days ago
> because they are just all the same, 3D action and no substance

What do you count as "substance"? Have you played The Witcher 3? Life is Strange? Until Dawn? They are games with heavy narrative where your choices impact the direction of the story (in Until Dawn, any and all of the 8 characters can die or survive, depending on your choices). Or games like Bloodborne or Dark Souls, which, at first glance, are just action games, but when you look beneath the surface, they hide extremely rich and deep storylines (but its up to you to dig for it if you so wish) and incredible environmental storytelling. Or a game like Machinarium, which manages to tell its story purely through pictures. Or The Last of Us, which, while its a 3D action game (kind of), is the first game that, for me, surpassed movies in atmosphere, storytelling and getting me emotionally invested in the characters.

My point is that games have moved on and there are a lot of games out there that aren't "3D action with no substance". A lot of indie games aren't even 3D or action. There's a vast spectrum of games out there, I bet there's plenty that you would, in fact, enjoy.

> I for one would be very happy to see the return of this style of gaming

I used to play MUD's back in the day and even worked on my own MUD engine a few times. My most recent toy was about two years ago, but I abandoned it because I felt it was too depressing if I was the only one playing a multiplayer (text based) game. :(

What is it you are looking for in such a game, out of curiosity?

1 comments

>Or games like Bloodborne or Dark Souls, which, at first glance, are just action games, but when you look beneath the surface, they hide extremely rich and deep storylines (but its up to you to dig for it if you so wish) and incredible environmental storytelling

In a similar vein, Overwatch, one of the biggest 3D action games at the moment, has gameplay that exists entirely as non-canon action segments borrowing characters from the world. But it's still not shallow; there's a ton of worldbuilding in the environments, voice interactions between characters that hint at shared histories, and stories told in Blizzard's incredible animated shorts.

Just because something looks like a shallow action game doesn't mean that's all it is!

Related: the most recent animated short, Honor and Glory https://www.youtube.com/watch?v=sQfk5HykiEk

I'm slightly mistaken! There was a temporary 3-week event last November with a 4-player PvE story as Overwatch agents going on an actual mission. But other than that, gameplay has been all non-canon.

https://overwatch.gamepedia.com/Overwatch_Uprising

Should be another one this year, we'll see what they do with it.

Anyway, expanding on what I said in the previous comment, it's a neat narrative structure. Rather than "here's a game, go play the story" they've given us a game and then having released it are now telling more of the story out in bits and pieces. New map, new comic, new animated short, new character, new voice lines, anything like that related to the game is a chance to flesh out the world, its history, and where the conflict between Overwatch and Talon is headed.

I think my favorite part of it is the environmental storytelling. Every level has some significance to one or more of the characters (video from the previous comment takes place at Eichenvalde), and there are bits and pieces of lore scattered throughout. The name that we see being carved into the bar at the beginning of the video exists in-game at the start of the level (and has been there since launch). In the present-day, with the non-flashback portion of the short having now taken place, the Overwatch emblem that Reinhardt sets on the armrest now exists in-game at the same location.

On another level (Ecopoint Antarctica), you can see the cryo-chamber where all of Mei's colleagues went to sleep in the pods to wait out a storm, and then never woke up. There's an animated short telling that story as well.

What's remarkable about the game is how well it functions as "just an action game" with bright colors, fun characters, really great gameplay, and gorgeous level design. But if you want to look into it deeper, there's a pretty big world with some heavy stuff going on.

I'm going a bit fanboy here, but if you're into shooters definitely check this one out.