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by dstein
5488 days ago
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I think we are close to the tipping point where a majority of developers begin to favor webapps to iOS native apps. I've seen this coming a mile away. Apple almost lost a big portion of its development community 2 years ago with that whole 3rd party development platform issue. Apple relented, and they are now turning a different crank with the big subscription tax. They are playing a game of monopoly here. It's the same kind of game Microsoft played in the 1990's and by attrition have lost to the Linux/OSS movement. Apple currently holds one trump card with Safari on IOS devices though. By restricting HTML5 Audio controls, and rendering engine speed, it prevents games and music web apps from being viable inside the browser. |
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If you bring up the fabled "linux desktop" I'm gonna start laughing. Though I am impressed at what the folks at Ubuntu are doing.
Also, when the iphone was first released Apple had no developer kit (API's). You could download guidelines on how to write a proper web app for the phone. But developers barked (and why not - look at the result) and here we are.
Actually Apple sort of fell into the app markets. They got damn lucky. Of if you want to believe that Steve Job's is divine, he's manipulated the whole transition from web app => dev kit => app store.
I'm glad to see us move fill circle. But you know we haven't. You could always design specific web apps for ios. Just log into the (free) Safari dev center and download the guild lines. How do you think smaller companies who can't afford a distribution agreement with Apple (did you know you can privately distribute your own apps? Of course you have to pay.. ;) ) did it? We wrote the apps in html5/js/css3 (based specifically on Safari) and host them on our own network (intranet & vpn).