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by kiksy
2102 days ago
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A solid article. I'd disagree with the "single play through" and "pointless starting weapons" comments though. For me it was multiple play throughs learning about what worked and what didn't. This for me was actually a thing that kept me coming back. Trying out new tactics, base locations and equipment to see what worked. All the while trying to balance the budget and keep the squad alive long enough to level up. A truly great game. Played the newer versions on Xbox 360 and mobile, and whilst fun, they had removed far too many features to keep me engaged for more than a few hours. OpenXcom is a much better offering, especially on mobile. |
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I really liked the old X-COM games and had anticipated that I would not like the reboot very much.
However, while I wouldn't want to miss the originals for the reboot, the reboots are done very solidly and in most instances I even find myself agreeing with the streamlining the new authors chose.
If you want a tactical squad-level game that goes beyond what the original X-COM did, I suggest having a look at Frozen Synapse. Frozen Synapse has much fewer elements than X-COM, but its major innovation is that each turn both you and your opponent plan your turns concurrently at your leisure and then the turn plays out over 5 seconds in continuous time.
In contrast, I always felt the serialising that X-COM enforced to be an artificial limitation.