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by JohnBooty 2096 days ago
This is rather difficult to believe!

At a minimum... there's no way to know that the alien base invasions are a thing, and unless you've laid out your bases in order to facilitate their defense -- setting up chokepoints and such -- they are easy pickings for the aliens. That's something you could get right by luck the first time... but there's no reason to lay your base out in such a way unless you know about it.

It's also difficult to know things like which weapons you can manufacture for strong financial returns. The midgame is tough unless you stumble upon this.

Also, just in general, winning strategies to beat the aliens aren't that easy to come by. Takes a fair amount of experimentation and heavy soldier losses. It's really tough to progress if you lose a lot of soldiers and/or drop ships.

And on your first play through it's also not clear what timetable you're working with and how fast the alien threats ramp up. Some of that is tied to your progression and some isn't IIRC.

Aside from the base layout thing, savescumming can definitely help obviously. =)

Of course, I know there were revisions made between the Euro, US, and Playstation versions. I think there were some difficulty tweaks. Not sure. So perhaps we had different experiences in that regard.

1 comments

"Missile Defences" base structure was available to build right away, so that was at least a hint :)