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by teamonkey
4918 days ago
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> They don't seem to do much market research other than every once in a while they throw a bunch of small budget stuff out there and whatever genre sells decently gets spammed to hell and back. Actually they do a massive amount of market research. It's not that they're ignorant of what the market wants, it's that the type of game you want is unprofitably niche. By "unprofitable" I mean it's a matter of where to invest their money. It's not that niche titles would be unprofitable, it's that other options will always have a better risk-reward balance. |
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The rest of your statement seems to support what I was saying about their needs of showing quarterly profits which prevents risky projects.
There's nothing stopping them from going into niche markets if they wanted, just budget accordingly. There is money to be made in the long tail but the large publishers are just unable to see it that way. But the thing is, some of the "niche" markets are potentially huge but they'll never know because they'd rather push out the upteenth version of sports games and military shooters. A number of genres are stagnating right now not because no one wants to play them but because no one is making them.