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The one thing that sold me on Rust (going from C++) was that there is a single way errors are propagated: the Result type. No need to bother with exceptions, functions returning bool, functions returning 0 on success, functions returning 0 on error, functions returning -1 on error, functions returning negative errno on error, functions taking optional pointer to bool to indicate error (optionally), functions taking reference to std::error_code to set an error (and having an overload with the same name that throws an exception on error if you forget to pass the std::error_code)...I understand there's 30 years of history, but it still is annoying, that even the standard library is not consistent (or striving for consistency). Then you top it on with `?` shortcut and the functional interface of Result and suddenly error handling becomes fun and easy to deal with, rather than just "return false" with a "TODO: figure out error handling". |
SerenityOS is the first functional OS (as in "boots on actual hardware and has a GUI") I've seen that dares question the 1970s int main() using modern C++ constructs instead, and the API is simply a lot better.
I can imagine someone writing a better standard library for C++ that works a whole lot like Rust's standard library does. Begone with the archaic integer types, make use of the power your language offers!
If we're comparing C++ and Rust, I think the ease of use of enum classes/structs is probably a bigger difference. You can get pretty close, but Rust avoids a lot of boilerplate that makes them quite usable, especially when combined with the match keyword.
I think c++, the language, is ready for the modern world. However, c++, the community, seems to be struck at least 20 years in the past.