| Apple's switch away from the physical home button to gestures has created a usability threshold for the iPhone that many can't cross. Intricate gestures are difficult to grok for some, and difficult to perform for others. Try using an iPhone and closing an app with shaky hands. Currently the iPhone SE still has a physical button, but I'm worried what device I'll start recommending to older/less tech savvy people when that goes away. iOS itself is a bit of a disaster zone too now. I see people constantly get stuck having activated the "press to edit your lock screen" by mistake, or getting confused by a constant stream of ads for iCloud, Apple Arcade etc. It's sad because most of this poor UX is unnecessary. It feels like its origins are in Apple no longer caring, combined with running out of real ideas and getting distracted with things like widgets. |
Things do need to change over time, I get it, I create things too. Sometimes new functionality evolves and has to go somewhere, sometimes you find a previous design was bad and there truly is an improved layout that will help most. Fine. Those sorts of states should converge quickly so I can memorize and dedicate it to muscle memory vs having to actively look and think all the time.