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by raizer88
1214 days ago
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Unless they are cooperative games giving copies of the server data model to the client inevitably leads to wild cheating. I give you the example of Escape for tarkov, where not only the data model is shared, but the client is authoritative over the server. A beautiful game ruined by the incompetence of the network-side development team. |
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Unfortunately they are not doing lazy loading of loose loot and containers (including player/scav), so ESP is extra powerful in this game. But since Tarkov has complex maps there's little point in trying to hide players that are not visible, CSGO and Valorant are the only FPS games that does this but they also have simple and small maps with fewer players. So player-ESP and aimbot will most likely always be possible as long as you can bypass Battleye, so instead of cheaters rushing for loot they can see you might just go and kill you.