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by Hikikomori 1214 days ago
Tarkov like most games uses client side prediction with some server side checks on actions, it can be hard to see the difference between a predicted action and client authority, they've been slowly increasing checks over the years as cheat developers finds new things to exploit. Since checks can be costly for performance you don't want to check things you don't have to, so doing it incrementally as you need is ok, for a game that is in a heavy development stage.

Unfortunately they are not doing lazy loading of loose loot and containers (including player/scav), so ESP is extra powerful in this game. But since Tarkov has complex maps there's little point in trying to hide players that are not visible, CSGO and Valorant are the only FPS games that does this but they also have simple and small maps with fewer players. So player-ESP and aimbot will most likely always be possible as long as you can bypass Battleye, so instead of cheaters rushing for loot they can see you might just go and kill you.

1 comments

I agree on most of it. I think the way to do server side check is not in real time during the game, but after the game session ended. You should unload every gamestate on a secondary server that process everything and rate what could be manipulated with a degree of confidence. After this rating drop a lot on a player it should trigger a manual/automatic ban.
> After this rating drop a lot on a player it should trigger a manual/automatic ban

I once heard of a game that instead of banning cheaters, isolated them together in a separate bucket. Cheaters could still play… amongst themselves.

This went pretty terribly for Fall Guys[0] because the moment a false positive slips through, and then that player posts their clip of a game with close to 100% cheaters on Twitter or Reddit, it exacerbates their image of a game with a serious cheating problem. Everyone saw a game taking place jam packed with cheaters and it became a PR problem they had to overcome.

[0] - https://www.pcgamer.com/fall-guys-once-had-a-secret-cheater-...