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by sandworm101
1422 days ago
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Games that challenge the standards, therefore making them good art: Factorio. Papers please. Obra Dinn. Prison Architect. Even old-school Minecraft did amazing work challenging definitions. (Subnautica?) I haven't seen an artistically interesting AAA game in decades. |
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Doom challenged standards, but Doom could be made by 5 people crammed in a house. Metal Gear Solid. The Sims had more people credited for music than Programming, Design, and Graphics combined (21). Minecraft was one person for the most part.
Look at the credits list for Morrowind: https://en.uesp.net/wiki/Morrowind:Credits
And for Skyrim: https://www.mobygames.com/game/windows/elder-scrolls-v-skyri... At the time, development costs were estimated at $100M.
The latest Skyrim Anniversary Edition remaster will surely have a credits list dramatically longer than the 2011 release. AAA games are expensive now, and no one's going to invest tens of millions on the hope that billions of people across the world understand your cryptic commentary about nuclear weapons or whatever.