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by sandworm101
1418 days ago
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Except that it teaches you to care about prisoners. The "win" is to keep them happy. That makes the capital punishment sequence downright disturbing. It is also the only game I know of that was reported for violations of the Geneva convention. (Misuse of the red cross symbol.) That had to be worth some artistic credibility. |
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This is reinforced by how it came to be. Basically Introversion spent too much time and money on a tech demo without any concept of turning it into a game [1]. Prison Architect took a safe, well-trodden paradigm that was easier to turn into a finished, profitable protect. Subversion was the sort of game that could have broken the mould if they'd ever figured it out. I remember being underwhelemed hearing about what their new project would be when they gave up on it.
[1] https://en.m.wikipedia.org/wiki/Subversion_(video_game)