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by sandworm101 1424 days ago
>> When have AAA games ever been the source of challenging standards?

SimCity. The original Civilization/Colonization. The Wing Commander series (privateer). Syndicate (1993). F-19/F-117. (The Janes sim series??) AAA doesn't mean high budget, just the highest budget games in the market at the time, those backed by market leaders.

2 comments

This sounds like a redefining of AAA Games. When everyone's new at the gaming market - especially Sid Meiers and Will Wright were developing their early games, those were *absolutely* indie-tier.
Hard disagree. Back then, market leaders were small companies that had to take risks to differentiate, and where you could fundamentally still self-fund if you had enough savings to live for a couple of years. Now the quality of a top-tier game requires a huge team, a huge amount of funding, and guarantees to the source of that funding.