|
|
|
|
|
by 600frogs
1937 days ago
|
|
What made you settle on Godot instead of any other engines? I'm looking into making a mobile game and I'm looking at Defold, Solar2D (previously Corona, heh), and Phaser.js all as potential rivals. Defold and Solar2D both use Lua instead of a custom scripting language (GDScript) which appeals to me. Defold seems very polished, and includes infrastructure for ads and for Facebook games, which is ripe for monetising, whereas Solar2D is much more barebones. Phaser.js seems like way more of a hobbyist tool than either of them, but I'm tempted just so I learn js. Did you consider any of these before choosing Godot? Curious to know if I should go with Godo despite using its own scripting language which isn't useful outside of Godot. |
|