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by loustak 1930 days ago
When I first started the game I had no target platforms in mind. So getting an engine which would make the transitions painless was a huge benefit.

Now, if you only want to export to mobile maybe Defold is superior? I honestly can't tell without trying it.

BTW, Godot can work with GDscript or C# if you prefer. Also GDscript share a lot of it's syntax with Python.

What lacks a bit on Godot is mobile vendor integration. For instance to access Android services such as game service you have to use community plugins.

I choose Godot because I wanted to try it on a small scale real project.