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by CobrastanJorji 1937 days ago
I'm also curious about game engines and I'm wondering why you didn't list Unity. It seems like the default for a lot of mobile game projects. I've heard for 2D it's a bit of a glutton, since it's ultimately a 3D pipeline. Is that why?
2 comments

Yeah that's why I dismissed it - way overkill, both in terms of resources used and the development (at least from what I can tell). It seems like 2D is an afterthought, with it just locking the camera in a 3D space to a particular axis.
Exactly. When using Unity it feel like I get too much for what I want. For me Unity is in this weird spot were it's suited for AA mobile game and AA 3D games but not so much for AAA games or indies were Godot shine.