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by ziaddotcom
1982 days ago
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In the example of your Amiga, your hard drive failed, but it probably would still boot right into any game from any floppy that didn't require workbench to have been booted from floppy or HD. The game could very well have been written in workbench booted from workbench/assembler from floppy. The same game, replicated in Unity, requires a several gigabyte download just for the developer to light up a white pixel on a black background in Unity. Is the juice of Unity worth the squeeze? It depends on the game I think. Using Unity to get a Super Meat Boy clone on a Nintendo switch starts to ride the line of absurdity (i.e. using a massively complex and capable game engine to make a knock off of a beefed up version of a flash game that was paying homage to games written in 6502 assembly and booted instantly and never crashed). |
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You have a good point to make, but the argument you've employed is bad. When you said,
> In the days of the Amiga or the Archimedes, it was quite possible to boot entire app or os/app combo and just leave the computer on indefinitely, without it crashing itself even if untouched.
You've mixed up reliability with understandably & maintainability. In an uptime competition, a retrocomputer will lose the game to many modern computers, it's almost guaranteed. But it's not the point. The point is what happens after it's down. If it's a retrocomputer, it's possible for a single person to understand every aspect of the computer and to perform troubleshooting down to the component level. It's also easy for a single hobbyist to build one's own computer using the 6502 chip. But it's usually impractical or impossible on modern hardware. My personal understanding on the thesis of the talk is that modern computers have much less understandably & maintainability than retrocomputers, and this, in the long term, makes the civilization as a whole, less reliable. It's not a question of how durable we can make a single computer to be.
You can make a better argument if you stop saying how reliable retrocomputers are and focusing on understandably and complexity.