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For anyone who actually plays SC2, or any real time game where human speed is a limitation, it should not be surprising that AI would crush human opponents. This video demonstrates why:
https://m.youtube.com/watch?v=IKVFZ28ybQs AI has crushed humans in Go, the most complicated (widely played) board game. I'll be impressed again by AI when it beats us in physical sport. |
> AI has crushed humans in Go, the most complicated (widely played) board game.
In terms of ruleset, Starcraft is at least a few orders of magnitude more complicated than Go. It doesn't feel more complicated to humans, really, but the sheer number of variables at play is vastly higher.