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by megaman22
2879 days ago
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> Have there been any previous attempts to do this? Any success? Many over the years, and largely not. Unreal and Unity are probably the closest to successful to date, but they are full-blown game engines, at a higher level of abstraction, rather than just graphics APIs. OpenGl mostly failed as a multi-platform solution, because vendors provide varying levels of compatibility in their drivers, not to mention unholy extension soup, and you still have to deal with all the platform nastiness of everything else besides sending triangles to the GPU. |
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Get ready to play extension and version golf.
http://www.vulkan.gpuinfo.org/listextensions.php
http://www.vulkan.gpuinfo.org/vulkansupport.php