| DRM is also how you get media companies to publish on the web. Media companies couldn't give any less fucks about the web. They can go 100 years without publishing on the web, since they have other revenue paths that they're perfectly happy with. This whole process of enabling DRM is web developer's efforts to kiss media-companies ass in order for them to publish their products on the web. Artists and other creatives have the option to publish their works wherever they see fit. It's their creation, not the public's. In fact, there are actual art galleries that won't sell you their works if they don't deem you sufficient enough. How you exhibit their work matters to them. That's their right. The web needs these media companies more than the media companies need the web. Anyone that complains about DRM is doing it wrong. You are limiting the web because you are saying you don't want media companies to publish on the web. You are now causing the web to compete against media companies private apps or physical media, which is a losing proposition. No one gives a shit about freedom. Everyone wants to use rights-managed content online. And the ONLY way to do that is with DRM. So, yah, I'm not seeing any corruption here. Just acknowledgement of the fact that artists own their works, and web developers need to kiss their ass if they want artists to publish on the web. |
When you hear about the multi-billion dollar fines and the immense amount of resources spent chasing down and punishing pirates, I have a hard time following this argument. I'd argue that the content owners and media companies need to get on board with providing the most seamless, easy to use, and accessible product for consuming their wares or this
> other revenue paths that they're perfectly happy with
won't continue to exist.