|
|
|
|
|
by imdsm
4008 days ago
|
|
I just want to echo what OP said. I am a hardcore roguelike player, and I look forward to games like this more than any other type. I usually get my fix from dwarf fortress but this looks amazing. I am going to check how much it costs and then probably buy it anyway. If I hadn't refreshed HN just when I did, I might not have seen it, and that would have been unfortunate. [strikethrough goes here ->] ~~Do you have any plans for marketing this game amongst people such as myself?~~ Edit: just read that you're not advertising the game yet. Fair play. Do you have any feature lists showing what is done and what isn't? Is it a 30 year plan like we have with our Fortress Simulation game? |
|
I have a very specific goal, an epic story to fill out, and a path to reach it. Cogmind will be done next year, then if it's performed well enough that I can continue making games we'll probably get Cogmind 2.
And after that I'm going to make this game much, much bigger (and rebrand it): http://xcomrl.blogspot.com/
For Cogmind's current state, see this old post linked from the buy page: http://www.gridsagegames.com/blog/2015/03/alpha-release-stat... (Since then the final release date is looking more like Q2 2016 due the unexpectedly early burst in popularity, which will slow things down.)
See the other links in the first section of the buy page for more info: http://www.gridsagegames.com/cogmind/buy.html