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by tacos
4088 days ago
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Um... Unity spent the last three years trying to find a way to pry themselves off Mono. Unity "works" because devs using Unity work their asses off tiptoeing around a really old version of Mono. You picked about the worst possible example to make your point. http://forum.unity3d.com/threads/unity-5-and-mono-runtime.23... |
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These aren't hobbyists and they're not definitely not apologists. They're making good money on it. If it was as bad as you say, why bother with the Linux/Mac support to begin with? That's just noise compared to the Windows market.
I also have to point out that an ancient version of mono being problematic doesn't mean mono failed or doesn't work. By my measure, even that old version of mono works.
I don't know what your metric is. People ship working code and make money in parts of the market they wouldn't otherwise have. But I guess that doesn't count in the face of what? your decision not to use it?