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by smosher_
4093 days ago
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Unity works though. Unity games have a much better batting average in my experience than C++ ports, and I have more problems with "cross-platform" games and other applications written in Java. These aren't hobbyists and they're not definitely not apologists. They're making good money on it. If it was as bad as you say, why bother with the Linux/Mac support to begin with? That's just noise compared to the Windows market. I also have to point out that an ancient version of mono being problematic doesn't mean mono failed or doesn't work. By my measure, even that old version of mono works. I don't know what your metric is. People ship working code and make money in parts of the market they wouldn't otherwise have. But I guess that doesn't count in the face of what? your decision not to use it? |
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It doesn't mean DirectX 6.1 is a great 3D game platform, nor AmigaDOS an awesome place to make a video editor, nor Mono under Unity the bees knees for an iOS game.
It feels like we're debating whether the Mono bullshit was waist deep or merely knee deep. Which doesn't matter because Xamarin and Microsoft just pulled out a giant firehose and washed everything clean.