|
|
|
|
|
by mcmillion
4131 days ago
|
|
Yes. Anything less than this becomes perceptible and starts to make the UX feel janky or sluggish. That is a huge turn-off for a lot of users, even if they can't pin down the exact cause being low framerate. And framerate in UI is a different beast compared to video. A menu animation running at 24fps feels much choppier and sluggish than a video running at 24fps. |
|
I really don't want to argue about this so I figured I just let you experience it yourself: http://jsbin.com/qizatugepo/1/edit?js,output
Frame drops are a different story entirely. The swap_control_tear extension for OpenGL takes care of that to some degree though.