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by teamhappy
4131 days ago
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No. The amount of fames you need depends on the distance an object moves per frame. I really don't want to argue about this so I figured I just let you experience it yourself: http://jsbin.com/qizatugepo/1/edit?js,output Frame drops are a different story entirely. The swap_control_tear extension for OpenGL takes care of that to some degree though. |
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