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by stevelaz
4289 days ago
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"Just about any big game studio uses P4 these days. I haven't seen one that doesn't."
That's a very interesting statement. I wonder why? Maybe it's just grandfathered into these companies. IMHO, even if you're an enterprise software shop I think git can handle that with the proper tools and practices. I'm currently having to use Accurev in an enterprise environment, but I haven't run into anything that Accurev offers that can't be accomplished with git in a better and faster way. But then again, that's just my opinion :-) |
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([1] Predictably someone will probably want to respond to this with some link that shows a complicated and non-intuitive way in which you can get git to be halfway reasonable with handling binary files, though this will just prove my point more than disprove it, when compared to P4 which just handles binary files great out of the box with no thinking or planning required).