|
|
|
|
|
by georgemcbay
4293 days ago
|
|
Every time you make a change to a binary file, git will make a copy of the entire thing and attempt to compress it (despite the fact that it may already be compressed as part of the file format and won't compress any further). And because of the distributed nature of git this means each client is going to have who-knows-how-many perhaps barely different versions of each binary asset, which could be megabytes to hundreds of megabytes in length per version and woe be unto anyone who has to clone the repository for the first time when coming into the project (be prepared to wait hours, maybe days). There are various git methodologies and projects (eg. git-annex) aimed at working around this but by default git just wasn't designed to deal with big repos full of big files. |
|
It seems like 2 of the main reasons Perforce works better with binary files is that when you sync, you only get the version you're requesting, thus resulting in faster downloads and there's an option to disable compression.
According to their website: http://www.perforce.com/perforce/doc.current/manuals/p4guide... Binary files are stored compressed as well. (I assume that there's an option to disable this)
Thanks for the response and information.