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by short_circut
4350 days ago
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It is interesting to hear them talk about the game getting complex. I think in the latest version they hit that wall with the world government. It is probably one of the most unfun and distracting features that Civ games have gotten. I do think they can add more complexity in other areas hough. |
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It has been a joke since the original that dealing with the computer is like trying to barter with a schizophrenic, and sadly newer versions have only gotten a little better. AI's will still go from "I love you and want research agreements and luxury trades" to "I denounce you" and verge on war in the space of a turn.
Notably, the addition of the City-States was a big improvement, as they mostly respond logically, and their trend over time is to stabilize back to zero. They also provide you clearer guides on their emotional state and what actions will +/- it. If the main AI players were closer in the information they provided, and the options you had for interacting with them (ie, you could do things like destroy barbarians near them or gift them back their workers to increase your friendship) then the main AI might actually be reasonable to play with diplomatically.