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by H1Supreme
39 days ago
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When I finally started using the internet to figure out what I'm supposed to do next on some of the quests, I couldn't believe how many of the answers were "Talk to the NPC three times in a row to exhaust their dialogue". Like, are you shitting me? Why? After a while, I would do this to every NPC, every time. But, yeah, it's a bad design. |
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It makes for a deeply unique experience overall
Perhaps the one you’d most object to is the DS1 DLC, that people paid money for, lacking instructions for access. It involves killing a specific enemy and returning to a previous location.
At the time, people forked over cash and had to prowl the whole game playing spot the difference.