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by lelandfe
39 days ago
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The entire franchise is filled with what one would consider objectively bad designs It makes for a deeply unique experience overall Perhaps the one you’d most object to is the DS1 DLC, that people paid money for, lacking instructions for access. It involves killing a specific enemy and returning to a previous location. At the time, people forked over cash and had to prowl the whole game playing spot the difference. |
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And the Consecrated Snowfield is only accessible if you find two parts of a hidden medallion, the first in a castle later in the game than the lift it operates. The second is hidden in a jar underneath a mountain. But you can't just smash the jar, you have to talk to the NPC inside the jar twice before you'll get the medallion.
The market rewards abstruse design.