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by badmintonbaseba
375 days ago
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I don't think your algorithm is correct. At least on the checkerboard example on the cube face the diagonals are curved. Perspective transformation doesn't do that. Possibly you do the subdivisions along the edges uniformly in the target space, and map them to uniform subdivisions in the source space, but that's not correct. edit: Comparison of the article's and the correct perspective transform: https://imgur.com/RbRuGxD |
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