| EDIT: Integrated from above: > I’m not talking about personal preference. You very much do. It's like 3D-workstations and other pro-applications were not a competitive thing for PCs in the Eighties. > If you were in East Germany at the time, then you wouldn’t have had an accurate view of what was happening in the industry. You need to connect the dots for a change, friend. I only brought it up to illustrate that you Westerners had a significant headstart; the tech I and most of my peers were fumbling around with beginning in the Nineties was already, parse this slowly please, available to YOU in the Eighties! Geddit? See, in Central Europe, the Amiga 500 came out only in May '87. In October, the US and UK followed suit. The first reliable Amiga for the pro market, the A2000, made its debut in March 1987. What does that mean? First comparison timepoints: Christmas sales 1987 as well as 1988 (these two numbers are part of what we call "the Eighties"). With the A1000 and the STs, as well as all the 8-bitters, one needs to dial back to Christmas '85 (520) and '86 (1040), not accounting for more affluent early adopters buying systems closer to the release date. So! What is really possible at these timepoints in the PC world (e. g. 386DX, VGA, Adlib, MT-32, ...), what in the Atari- and Amiga-eco systems? What would be economically sound for what type of customer, in what markets? What software was available? Nah, I think my point stands. As great as the Atari and Amiga home computers and pro models were, these eco-systems, as such, definitely did not have the massive advantage in "all-inclusive" capabilities that is so often ascribed to them. |
I never said anything about 3D workstations in the 80s.
I said 3D games were the tipping point where the envy flipped from PC->Amiga to Amiga->PC.
And that has nothing to do with personal preference.
> You need to connect the dots for a change, friend. I only brought it up to illustrate that you Westerners had a significant headstart; the tech I and most of my peers were fumbling around with beginning in the Nineties was already, parse this slowly please, available to YOU in the Eighties! Geddit?
I got your point the first time. However you keep conflating personal experience with technology.
Just because you didn’t have access to an Amiga 500 it doesn’t mean PCs were superior technology in the 80s. It just means your experience isn’t inclusive. Literally just that and nothing technical.
this is the crux of your disagreement: Just because you weren’t able to experience the competition in the 80s doesn’t mean it somehow didn’t exist.
> As great as the Atari and Amiga home computers and pro models were, these eco-systems, as such, definitely did not have the massive advantage in "all-inclusive" capabilities that is so often ascribed to them.
You’re making a strawman argument here.
We are simply comparing 80s home computers. In the 80s, PCs were several steps behind the competition. In general and against many common benchmarks and UX metrics.
We aren’t talking about $10,000 top of the line workstations against “pro” STs, we’re talking about a like-for-like in terms of home computers and price points.
PCs were much more upgradable. But then you could upgrade Amigas and STs too if you wanted. However PCs were the better option if you wanted something where you could define your own spec. Albeit this still wasn’t a common a thing until the late 80s. But I do agree that if you wanted the latest bleeding edge hardware then PCs were the way to go. However I’d wager you knew fewer people with $10,000 PCs than you knew with Amigas. ;)
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Anyway, I think we’ve hit an impasse. You’re unwilling to accept that your experience is flawed and my unwillingness to accept your experience is fact.
So perhaps we should quit here before the conversation degrades.