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by pron
5096 days ago
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Fact of the matter is that, other than EVE online, there aren't any "large-scale" MMOs out there. Most of them are limited to one server per world/shard/instance (and even EVE is limited to one server per solar-system AFAIK), and the number of concurrent players that entails. This is a first step in helping them build bigger worlds with more players, that seamlessly scale over a cluster. |
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EVE has the nice property where the universe is already split up into these nice partitions connected by a network of jump gates. It maps very nicely onto a server farm.