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I've never understood this, because the economics of hourly launches just don't make sense. There's not nearly enough demand, even assuming they drive prices down and induce demand. Today, there are about ~1,100 metric tons of satellites launched into orbit annually. Starship is aiming for $100/kilogram cost per kilo to orbit. Let's get absolutely wild and assume that Starship takes over the entire world's launches. It would earn what, 1,100 tons * 1000 kilos/ton * $100/kilo = $110,000,000. $110M is... not a tremendous amount of money. It's definitely not enough to be building a fleet of rockets up. Only about 20% of satellite costs are due to launch (and that was found in a pre-SpaceX era), so it's not likely satellite builders are going to optimize solely on cost. It's not an order of magnitude cost savings for builders. So SpaceX will have to find other means to compete -- reliability, capability, etc. The US puts up <100 orbital launches per year. Even if Starship took all of those (and it won't), they'd need to have 10x the number of launches for an hour level restack and refuel to make a difference. And that's not even counting the differences in payload capacity. Add several whole integer multipliers to account for that. For starship to need an "hours-scale" relaunch time, you'd need something like 50x+ the number of launches we currently have AND every launch in the nation to be on the platform. It's a cool engineering target, but it's total nonsense for now. |
Yes, satellites are expensive compared to launches, but that's because launch costs are so high and launches are so infrequent. If you're spending the money to launch something into space, you'll also spend lots of money making sure that satellite is as reliable and as capable as possible. For example: The James Webb Space Telescope required a complex origami folding mechanism, but it could fit unfolded in Starship's payload bay. Removing that constraint would have saved the program hundreds of millions of dollars.
If the cost of something goes down, people buy more of it. This is basic economics, and it would be foolish to assume it doesn't apply to space launches. There are quite a few potential markets that would become viable if launch costs went down: space tourism, rapid point-to-point Earth transport (this would be especially useful for the military), cheap and rapid deployment of new satellite constellations, single module space stations, cheaper satellites due to fewer mass constraints, orbital radio telescopes, beamed power, space infrastructure such as asteroid harvesting, and so on. I doubt all of these things will exist in the future, but a 20x reduction in launch costs would make quite a few of them profitable. Just as how people 50 years ago couldn't have predicted all the future uses of cheap, fast computers, we can't predict all the uses of cheap, fast launches. What we can predict is that lower costs will increase demand.