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by rahoulb
595 days ago
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I wonder if the lack of third party software for it is because the resentment with the App Store has built up so much? Building an iPhone app? Pretty much required. Building an iPad app? Almost free when you're building an iPhone app (depending on your tolerance for UI/UX) Building a Watch app? It's a popular device but is it worth the investment? Most people say no. Building for a brand new platform where we have to live with Apple's rules? No thanks. |
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iPhone suits simple use cases, chat, video, audio, remote controls, utilities, simple games, and with controllers medium complexity games
iPad will do any phone or laptop app, plus high complexity games with a controller
Watch will do data displays, notifications, very small remote controls
Headset? AR, VR, cinema. But right now, that means "Occulus games, first party virtual display, and the kind of static AR content that's theoretically possible on an iPhone but very few actually use*", and AVP is 7 times the price of Meta's headset.
There's useful stuff if can do in specific niches, but I can't tell if e.g. "surgeons use AVP to assist during surgery" is a fluffy headline or a demonstration of value-add, and even if it's useful in this case it remains hard to figure out what this translates to in a mass consumer market.
https://9to5mac.com/2024/10/16/the-vision-pro-is-being-used-...
* some amazon listings let you see the product; IKEA used to have an app for that, then got rid of it, no idea if it came back