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by 0xEF
604 days ago
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You don't think it has more to do with the tech having hyper-specific use cases and being too expensive for most consumers to just casually own? Don't get me wrong, I think it is wonderful tech, but people pushing for VR/AR to be a big thing are a very siloed, vocal minority that always seems to be baffled when the latest iteration of it goes nowhere. It's because none of it has been practical enough for common consumption, yet. |
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