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by surgical_fire
643 days ago
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I don't disagree that it was not really sustainable outside that small-ish timeframe of mid-90s to mid-00s. The change for the worse was perhaps an unavoidable change for the worse. And there are things that changed for the worse that neither you nor me talked about. For example, I really miss how online gaming worked back in the early 2000s (no matter how janky it was), qhen there was no real monetary incentive of companies trying to keep people playing on their online platforms. Maybe the fact that I recognize that the way things changed were unavoidable fuels my general disdain internet culture nowadays, and my skepticism to tech innovations in a broader sense. Oh well. |
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I'd also blame rampant cheating for that. It's damn expensive to keep up with pirates, but cheaters are an entirely different league... the most advanced cheats these days are using dedicated PCI cards to directly manipulate memory with barely any ability for the host to detect or prevent it [1]. From the grapevines, there are developers charging hundreds of dollars per month to develop and maintain these things.
On top of that, up until the late '00s no one cared too much about racist slurs, sexism or other forms of discrimination. Maybe you'd get yeeted off from a server if you'd overdo it. But nowadays? Ever since GTA SA and its infamous Hot Coffee mod, there are a loooooot of "concerned parent" eyeballs on gaming, there's advertisers/sponsors looking for their brand image, and game developers also don't want to be associated with such behavior. And so, they took away self-hosted servers so that they could moderate everything that was going on... and here we are now.
[1] https://github.com/mbrking/ceserver-pcileech