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I worked on Mono a lot back in the early 2000s (back in the SVN days before it moved to Git, even). This move makes a lot of sense. Things evolved a lot over the years. Mono's legacy goals, which are to be a portable CLR (.NET) runtime for platforms that Microsoft didn't care about, don't make much sense today. Mono made a lot of sense for running places where full .NET didn't, like in full AOT environments like on the iPhone where you can't JIT, or for random architectures that don't matter anymore but once did for Linux (Alpha, Itanium, PPC, MIPs, etc.). When Microsoft bought Xamarin (which itself was born out of the ashes of the Novell shutdown of the Mono effort) and started the DotNET Core efforts to make .NET more portable itself and less a system-provided framework and merge in a lot of the stuff Mono did a single more focused project made more sense. Mono was still left out there to support the edge cases where DotNET Core didn't make sense, which was mostly things like being a backend for Wine stuff in some cases, some GNOME Desktop stuff (via GTK#, which is pretty dead now), and older niche use cases (second life and Unity still embed mono as a runtime for their systems). The project was limping, though, and sharing a standard library but different runtimes after much merging. Mono's runtime was always a little more portable (C instead of C++) and more accessible to experiment with, but we need that less and less, but it's still perfect for Wine. So, having it live on in Wine makes sense. It's a natural fit. |
Is there good documentation somewhere for getting set up to develop with modern .NET on Linux?